#105378: "Number player order for all players "
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Safari v17.1
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Safari v17.1
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• ¿Qué acción de juego querías realizar?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Safari v17.1
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Safari v17.1
-
• Por favor, describe el problema de visualización. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • ¿Qué navegador estás usando?
Safari v17.1
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