#110003: "Randomize seat order when playing a rematch "
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v120
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v120
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• ¿Qué navegador estás usando?
Google Chrome v120
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• ¿Qué navegador estás usando?
Google Chrome v120
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v120
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• ¿Qué acción de juego querías realizar?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v120
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• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v120
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• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• ¿Qué navegador estás usando?
Google Chrome v120
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v120
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• ¿Qué navegador estás usando?
Google Chrome v120
Historial de informes
As game developers, we can control aspects of the game's specific implementation. We're not BGA employees, so we have no access to configure servers, elo ranking, turn timeouts, connectivity, etc.
Closing as not a game bug, but feel free to file a bug on the site level if this is a recurring problem for you.
That may be, but bear with me as I think I've found something worth trying. Specifically it looks like you have a variable available to you as devs:
> I believe the site already does what you're requesting when you do a rematch...maybe this should be marked as implemented?
No, we did make this game with the rematch button, and it did claim in the log that "Rematch with the exact same players detected: player order has been swapped." But, this is not true, they put us in the same seats. [This forum post](forum.boardgamearena.com/viewtopic.php?p=157139#p157139) says that what that message really means (contrary to its plain English) is that the player positions are identical but the first player has rotated by one. For a simultaneous-action game such as this, that means nothing changes at all. :(
Another message in that thread suggests that you can disable this rotation behavior: en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php#Disable_player_rotation_in_case_of_rematch
> // When doing a rematch, the player order is swapped using a "rotation" so the starting player is not the same
> // If you want to disable this, set this to true (even if the comment in your game file say the opposite).
> 'disable_player_order_swap_on_rematch' => false,
What would you like changed within the game's implementation given that we have no way of knowing whether this is a rematch?
I may have that wrong, but at the very least swapping order is useless for this game, if not actively counterproductive.
Here are some other threads I dug up about this:
forum.boardgamearena.com/viewtopic.php?p=45229#p45229 shows when it was originally implemented, mainly to appease players of 2p games, but affecting everyone
forum.boardgamearena.com/viewtopic.php?p=46949#p46949 shows the same site-wide dev defending the deterministic ordering, on the grounds that lots of people asked for it (linking back to the first thread).
But again, in the case of The Great Split, there is no upside to this turn order rotation, so IMO `disable-player-order-swap = True` will be a big improvement for your players.
Your second link even supports what I'm saying: This is controlled by BGA, not by individual game implementations.
What would you like changed *within this game's implementation* given that we have no way of knowing whether this is a rematch?
One step towards this goal is to turn off this (IMO ill-conceived) seat rotation feature. I suspect that would randomize all seatings, which is what I prefer, but even if it only shuffled us around some of the time, that would be an improvement.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
