#111339: "Should be able to choose order that card abilities are resolved"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
No.
• ¿Qué navegador estás usando?
Google Chrome v120
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
No.
• ¿Qué navegador estás usando?
Google Chrome v120
-
• ¿Qué acción de juego querías realizar?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
No.
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v120
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
No.
• ¿Qué navegador estás usando?
Google Chrome v120
-
• Por favor, describe el problema de visualización. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The rules state "If you trigger multiple Abilities in a single word, you can resolve those Abilities in any order you choose."
However, the BGA implementation chooses the order and prompts the player to resolve or skip each ability, one by one.
The game should instead allow the user to click on each ability, in the order they choose, in order to resolve them. • ¿Qué navegador estás usando?
Google Chrome v120
Historial de informes
I think that jail abilities and preview abilities are the only ones where being able to choose the order is important (since they can change the game state in ways that you cannot predict and which may influence how you want to resolve your other abilities).
Of course, uncover abilities need to be resolved before abilities on the uncovered cards can be resolved. And it occurs to me that you could end up with more complicated situations where the ability to choose the order would be important. For example, the outcome of a preview or jail ability could dictate how I want to resolve one of my uncover abilities. And that uncover ability could itself make other jail, preview, or uncover abilities available to me.
The more I think about it, the more it seems like the player should just be able to click on the abilities to resolve them, in the order they choose. The only exceptions would be cases where there is no choice to be made (e.g. a double at the start/end of the word, or an uncover with only one adjacent wild). Care would have to be taken when dealing with double abilities that are adjacent to cards that trash themselves -- ideally the user would at least be prompted to confirm in cases that they tried to trash that card before resolving the double benefit.
However, you can already "preview" early (the action button is on the card at all times and you can click it before you are prompted to do so). Basically you're asking for the same thing with "jail".
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
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