#116572: "the game UI was cracked, when player trigger end game."
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Descripción detallada
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
There seems to be a display issue regarding the warning that triggers the end game.
At the end of this game, my enemy triggered the end game. He realizes that the first action does not yield the most points, so he cancels the action and starts the round again.
When the round is restarted and he gets as many points as possible, he triggers the end game again.
But there was no warning on my game interface, so I thought the game was still continuing and made the wrong move, causing me to lose the game.
At the same time, I checked the score table, but there was also a display problem, which prevented me from confirming the progress of the game. • ¿Qué navegador estás usando?
Mozilla v5
Historial de informes
Changed to independent display instead of warning from where action card is selected.
The warning is made into a display interface, which remains gray when there is no trigger, and turns into light when the game is triggered.
At the same time, I request that the record of this game be revoked and my game points be returned.
And, no, the record of the game will not be negated, as there is nothing wrong here.
I can't see the enemy canceling their action and acting again in the replay, which is obviously a programming issue.
If the replay does not record the action of canceling the action, then my complaint will be useless.
Isn't this something that needs improvement?
When playing the game, I checked the enemy's actions during the game. It was because I could not see the warning that the game was over, nor any obvious prompts, and there was a problem with the score table, that this reward was generated.
For this reason, I would recommend improving the display of the game over warning to a more eye-catching display.
The purpose is to prevent the same situation from happening again and causing the player who could have won to lose.
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- Otro ID de partida / ID de jugada
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