#126622: "Framework should allow games to define their own tournament scoring (and more)"
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
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2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
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Google Chrome v124
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
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Google Chrome v124
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• ¿Qué navegador estás usando?
Google Chrome v124
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• ¿Qué navegador estás usando?
Google Chrome v124
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v124
-
• ¿Qué acción de juego querías realizar?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v124
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v124
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• ¿Qué navegador estás usando?
Google Chrome v124
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v124
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• ¿Qué navegador estás usando?
Google Chrome v124
Historial de informes
(or search the forums if the topic got moved or whatever)
Tournaments for specific games could have different game options for different rounds/stages of the tournament.
For instance, for games like Automobiles, Rallyman Dirt, Heat etc... , it would be nice to be able to specify one circuit for the 1st round, 1 for the second etc...
For a game like heat you might even want us the championship mode of heat but with eliminations after each race. This would be a bit complex to implement a be game specific but it would be nice.
It wouldn't be surprising to see that kind of things in IRL tournaments.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
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