#131107: "Redesign UI, make colors and bonuses easier to distinguish"
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Descripción detallada
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Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v127
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v127
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• ¿Qué navegador estás usando?
Google Chrome v127
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• ¿Qué navegador estás usando?
Google Chrome v127
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v127
-
• ¿Qué acción de juego querías realizar?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
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• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v127
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
-
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v127
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• ¿Qué navegador estás usando?
Google Chrome v127
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v127
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Re-design the user interface of the came, including the styling of the cards, to emphasize clear presentation of game-relevant information and making it easy for people to scan the screen and quickly absorb the information they need for playing.
As you can see from this discussion thread, there is tremendous discontent with the current look of the game on BGA: boardgamearena.com/forum/viewtopic.php?t=37706 - this is because it's a significant regression from the previous design. However, the previous wasn't great either, it was already difficult to see what you need to play the game; this new design just made it even worse.
• ¿Qué navegador estás usando?
Google Chrome v127
Historial de informes
1. Cost indicators on the noble cards are too small, and with the style of the black/white borders and the numerals, it's hard to visually scan the nobles and see what colors you need to buy them. Looking at one noble card at a time is not good enough, we want to be able to see the whole collection of nobles and at a glance see, for example, that three of them require green and two of them require black and so on. As it looks now, doing this is visually frustrating and takes too much mental energy.
2. Gem markers at top right of development cards can't be visually distinguished except by color, so if their purpose is to help people with color blindness or whose screen colors are off, they're doing no good now.
3. Color squares with point values at top left often don't have enough contrast with the background, so you have to think for a split second to realize which color it is. At least the numbers at top left (point values) are easy to read now - except on white cards.
4. A major problem that was also a major problem in the old design: Your gem tiles in hand, and development bonus values, are presented too similarly, and it's really hard to remember which is which. Do I have 2 free reds plus one red tile, or is it two red tiles and 1 free red from development cards? Even worse are the colors where you only have one: Is that 1 green tile, or 1 green bonus from cards? It's just hard to keep them straight, even if you know you're likely to forget repeatedly and have to keep trying to examine the screen to figure out which is which. The fact that they're presented so differently on the big screen vs. on the player by player boxes on the side, doesn't help.
It would be easier to see if you could use solid, single-color circles.
Please revert to old graphics, while addressing the other concerns.
That design was perfect. The colors and gem icons were easily, quickly, and nicely distinguishable. The new design takes more effort to distinguish the colors and analyze the cards on the tableau.
That is a valid clarification; I think the below would be the best to make quicker incremental improvement:
[Tara_SD] > Please revert to old graphics, while addressing the other concerns.
Reverting would be the quickest [incremental] improvement; while other valid concerns (with even that old style) could be implemented subsequently as software-development time allows. This strategy dos not "favor" old style, but rather reverts to it first (incremental improvement) as that is quicker (if not relatively "immediate") while other concerns are improved that take more dev time.
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