#141396: "Refreshing after "not my turn" block happened to repeat my last game action."
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• ¿Qué acción de juego querías realizar?
I wanted to select a card, I was told that it is not my turn (it should be and looked like it was, hourglass and prompt), so I did what is always advised when something is wrong, I refreshed. And then it was another player turn. Only when I checked the log, I realised what happened, refreshing was interpreted as me repeating the last action, so I "tried to solve" this completely new case!• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
It was after I solved the second case. Interface blocked while preparing for the last case, maybe it was because of my slow connection or device issues, it looked like screen just froze during clean-up or setup. So I refreshed. So I was given a perfect image of how the table should look at the start of a new case, the hourglass and prompt "You must select a card or..." indicating that now it is my turn. I tried to select a card and it didn't work, there was a message that it is not my turn. So I refreshed. So it wasn't my turn. My move in my turn happened to be repeating the move from the previous case by refreshing the game after "not your turn" classic BGA block.• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
When I selected a card there was a message that it is not my turn, while hourglass and prompt indicated that the turn is mine.
After refreshing I wasn't able to do anything, because it was my opponent's turn. From that moment everything was working OK, except that it was like I made a move which I hadn't intended to make, and I got all the penalty for such a stupid move.
I suggest to change something about refreshing to prevent players from unintentionally repeating their actions. Refreshing should only reload the last saved state of the game, without sending any data about a game move.• ¿Qué navegador estás usando?
Google Chrome v129
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