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Informes de Sunrise Sunset
#148475: "Opponen Discard Horus card"
fixed: El error ha sido arreglado
1
¿Sobre qué es este informe?
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
Reglas: una regla del juego no ha sido respetada
Descripción detallada
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
the opponent was able to discard the Horus card from his hand.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
At the beginning of the second round
• ¿Qué navegador estás usando?
opera
Historial de informes
6 Dec 2024 22:51 • Biolog Psihopat • Los desarrolladores aún no han podido reproducir el error:
Isis was played by me on Isis itself, so I also attach a photo of the log and the final position of that round
imgur.com/gallery/opp-discard-horus-GOmw0ZQ
P.S. I am waiting for the addition of a stack of discards and a deck of cards and I am ready to give the game an upgrade to enter the beta version. I also suggest making full-length cards on the field, since there is a lot of extra space on the phone and on the computer, and the art is very beautiful
imgur.com/gallery/opp-discard-horus-GOmw0ZQ
P.S. I am waiting for the addition of a stack of discards and a deck of cards and I am ready to give the game an upgrade to enter the beta version. I also suggest making full-length cards on the field, since there is a lot of extra space on the phone and on the computer, and the art is very beautiful
7 Dec 2024 06:12 • giantroach • El error ha sido confirmado por los desarrolladores:
Thanks, this is really bad bug.
Mulligan logic checks if Horus / Seth is being discarded. However, it does not `return`, so the discarding logic will proceed to next state.
github.com/giantroach/sunrisesunset/blob/v0.6/bga_src/backend/sunrisesunset.game.php#L1169-L1179
I still haven't figured out how to bypass the logic that not letting player to select Horus / Seth in client side (unless the player hits the api directly).
github.com/giantroach/sunrisesunset/blob/v0.6/src/logic/state.ts#L108-L115
Mulligan logic checks if Horus / Seth is being discarded. However, it does not `return`, so the discarding logic will proceed to next state.
github.com/giantroach/sunrisesunset/blob/v0.6/bga_src/backend/sunrisesunset.game.php#L1169-L1179
I still haven't figured out how to bypass the logic that not letting player to select Horus / Seth in client side (unless the player hits the api directly).
github.com/giantroach/sunrisesunset/blob/v0.6/src/logic/state.ts#L108-L115
8 Dec 2024 06:15 • giantroach • El error ha sido arreglado:
Agregar a este informe
Por favor agrega aquí cualquier cosa que sea relevante para reproducir este error o entender tu sugerencia:
- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.

