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Informes de Sunrise Sunset
#148475: "Opponen Discard Horus card"
fixed: El error ha sido arreglado
1
¿Sobre qué es este informe?
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
Reglas: una regla del juego no ha sido respetada
Descripción detallada
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
the opponent was able to discard the Horus card from his hand.• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
At the beginning of the second round• ¿Qué navegador estás usando?
opera
Historial de informes
Biolog Psihopat • Los desarrolladores aún no han podido reproducir el error:
6 dic 2024 22:51 • Isis was played by me on Isis itself, so I also attach a photo of the log and the final position of that round
imgur.com/gallery/opp-discard-horus-GOmw0ZQ
P.S. I am waiting for the addition of a stack of discards and a deck of cards and I am ready to give the game an upgrade to enter the beta version. I also suggest making full-length cards on the field, since there is a lot of extra space on the phone and on the computer, and the art is very beautiful
imgur.com/gallery/opp-discard-horus-GOmw0ZQ
P.S. I am waiting for the addition of a stack of discards and a deck of cards and I am ready to give the game an upgrade to enter the beta version. I also suggest making full-length cards on the field, since there is a lot of extra space on the phone and on the computer, and the art is very beautiful
giantroach • El error ha sido confirmado por los desarrolladores:
7 dic 2024 6:12 • Thanks, this is really bad bug.
Mulligan logic checks if Horus / Seth is being discarded. However, it does not `return`, so the discarding logic will proceed to next state.
github.com/giantroach/sunrisesunset/blob/v0.6/bga_src/backend/sunrisesunset.game.php#L1169-L1179
I still haven't figured out how to bypass the logic that not letting player to select Horus / Seth in client side (unless the player hits the api directly).
github.com/giantroach/sunrisesunset/blob/v0.6/src/logic/state.ts#L108-L115
Mulligan logic checks if Horus / Seth is being discarded. However, it does not `return`, so the discarding logic will proceed to next state.
github.com/giantroach/sunrisesunset/blob/v0.6/bga_src/backend/sunrisesunset.game.php#L1169-L1179
I still haven't figured out how to bypass the logic that not letting player to select Horus / Seth in client side (unless the player hits the api directly).
github.com/giantroach/sunrisesunset/blob/v0.6/src/logic/state.ts#L108-L115
giantroach • El error ha sido arreglado:
8 dic 2024 6:15 • Agregar a este informe
Por favor agrega aquí cualquier cosa que sea relevante para reproducir este error o entender tu sugerencia:
- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.