#15242: "Always circle potential treasure locations, not just when there are 17 or fewer"
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
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Firefox 74.0.1
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Firefox 74.0.1
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • ¿Qué navegador estás usando?
Firefox 74.0.1
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • ¿Qué navegador estás usando?
Firefox 74.0.1
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Firefox 74.0.1
-
• ¿Qué acción de juego querías realizar?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Firefox 74.0.1
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Firefox 74.0.1
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • ¿Qué navegador estás usando?
Firefox 74.0.1
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Firefox 74.0.1
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • ¿Qué navegador estás usando?
Firefox 74.0.1
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