#153322: "I played glorious conquest with no villages available and it ended my turn"
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• ¿Qué acción de juego querías realizar?
I wanted to move up to the next noble rank even though no village was available.
Maybe that is up for rules interpretation.
However, it was my last move of the game (end of round card buy), and it spent my money and immediately ended my turn without giving me the option to undo.
I would expect undo here as there normally is a choice for village and/or noble rank track. Without this choice it should prompt me so I am aware that nothing happens.
Add an undo step here, would avoid losing out on vp unexpectedly when a better option is available• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
.• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
.• ¿Qué navegador estás usando?
Google Chrome v131
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boardgamearena.com/bug?id=105636
In essense, it's not your turn, so you can't undo. You have the chance to play one card and you already need to confirm it before playing, so an undo just serves as a second confirmation (e.g., end turn).
I'm closing this bug report as notabug because it was always designed to only undo during your own turn, rather than a single end-of-round action. If you'd like to file a separate suggestion for a warning when playing with full villages, we can gauge interest on it based on votes and weigh that against the implementation effort required for the UI developer.
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