#154718: "Wrong interaction in the react phase between paying heat and discarding cards"
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In the react phase I wanted to do the following order of actions:
Discard cards from my deck (I was able to discard 13 due to the cards I played)
Use supercool (after discarding there would have been a heat at my discard before there was not)
Pay 1 heat for the cards I have played
This was not possible since the paying the heat and the discarding actions have been linked and both have been greyed out.
Further I pressed the I cannot pay the Heat button but I also did not spin out• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
Should be quite easy for you to recreate since it is an error in the implemented interaction logic• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
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Safari v17.1
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It's annoying, but it's hard to think of a perfect fix that doesn't either over complicate things or involve revealing a bunch of cards, missing, and then going oh no I can't pay for this. I had it come up recently, but purposely played around it (by delaying the TC 8 a turn) to stop this scenario coming up as I knew it was going to work like this, though that can not be the optimal line of course either. I don't think you could really implement how I'd play this at the kitchen table though, of let them scrap, then if they find a heat, fine, if they don't reshuffle all those scrapped cards back into deck (and reshuffle deck).
I can also see why it can lead to odd situation when you scrap cards just to eventually come to the point where you still can’t pay the heat and you need to undo it (I still think that’s the way how it should be done but nevermind).
But not being able to scrap the other 7 cards from gas pedal and air intake here is definitely a bug and a wrong interpretation of the rules! Why should not being able to fully execute T8 have any influence on my other played cards/ prevent my from scrapping cards at all?
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