#167493: "Making a wheel middle and KK+ up top should count as more than just a single fantasy land. "
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
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irrelevant
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Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
irrelevant
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• ¿Qué navegador estás usando?
irrelevant
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• ¿Qué navegador estás usando?
irrelevant
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
irrelevant
-
• ¿Qué acción de juego querías realizar?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
irrelevant
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
irrelevant
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• ¿Qué navegador estás usando?
irrelevant
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
irrelevant
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• ¿Qué navegador estás usando?
irrelevant
Historial de informes
Simply 'I think this is overpowered' or 'another site/app doesn't work like this' is not good enough. It should be a major consensus.
FYI, I implemented the top search results:
www.pokernews.com/poker-rules/2-7-open-face-chinese-poker.htm
swcpoker.club/poker-rules/chinese-poker/2-7-pineapple-ofc
Also, Progressive Lowball awards 1 more Fantasyland card for making both KK+ and wheel.
I strongly believe that a wheel should be worth 4, not 8, but you did provide 2 good sources, which I appreciate. I'll see what I can find by searching; I assume I would need at least 2 good sources saying a wheel middle is worth 4, and as you said, some consensus from the players.
I'll write a forum post in the OFCP forum and see what the other players think.
Thanks :)
This makes zero sense, but it's the internet consensus. It's 4 points on PlayPineapple, which I think is the most popular OFCP app, but that seems to be the exception.
If the consensus changes for some reason (e.g. an 'official' organization with considerable authority appears and establishes '4 points for wheel' rule as their standard), please post a new report and I'll consider it.
My apologies for creating extra work.
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