#179315: "List faction cards which are deals (log interaction with those, spies and other moving/removing deal"
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Descripción detallada
-
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué acción de juego querías realizar?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ¿Qué navegador estás usando?
Mozilla v5
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