#22794: "Distress Signal Direction Chocie"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
Not important.
• ¿Qué navegador estás usando?
Google Chrome v84
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
Not important.
• ¿Qué navegador estás usando?
Google Chrome v84
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• ¿Qué navegador estás usando?
Google Chrome v84
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• ¿Qué navegador estás usando?
Google Chrome v84
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
Not important.
• ¿Qué navegador estás usando?
Google Chrome v84
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• ¿Qué acción de juego querías realizar?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
Not important.
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v84
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• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
Not important.
• ¿Qué navegador estás usando?
Google Chrome v84
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• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• ¿Qué navegador estás usando?
Google Chrome v84
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
Not important.
• ¿Qué navegador estás usando?
Google Chrome v84
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• ¿Qué navegador estás usando?
Google Chrome v84
Historial de informes
And the suggestion does not seem correct since most of time turn is obvious depending on the mission.
Asking other players will delay a lot, specially in turn base game, for a not that great improvement.
There are two very important pieces of information missing from the distress signal.
1. Who asked for it?
- this is supposed to be a vote, its something the group gets to decide to use - as a group.
It should be something where you can suggest to request for Distress signal, but not automatically use it.
2. Direction should be discussed.
- this is also supposed to be a vote, per the way it works at the table. The group is supposed to decide as a group which way to pass.
There should be a way to indicate direction preference, before the captain decides.
If the concern is that this will delay the game too much. This could be set as a game option on the setup page. Since some groups may prefer discussion delay times more than others.
Agregar a este informe
- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
