#52289: ""No time limit" games should not be subject to 4h timeout of Realtime games"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripción detallada
-
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • ¿Qué navegador estás usando?
Safari v15.1
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • ¿Qué navegador estás usando?
Safari v15.1
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • ¿Qué navegador estás usando?
Safari v15.1
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • ¿Qué navegador estás usando?
Safari v15.1
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • ¿Qué navegador estás usando?
Safari v15.1
-
• ¿Qué acción de juego querías realizar?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. -
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Safari v15.1
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • ¿Qué navegador estás usando?
Safari v15.1
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • ¿Qué navegador estás usando?
Safari v15.1
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • ¿Qué navegador estás usando?
Safari v15.1
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • ¿Qué navegador estás usando?
Safari v15.1
Historial de informes
I think they should just make all friendly games turn-based, but if not, they should remove the incorrect "Real-time game" label on the turn-based ones.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
