#61525: "Ending game by swapping tiles does not award monument points"
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
no
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Google Chrome v99
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
no
• ¿Qué navegador estás usando?
Google Chrome v99
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • ¿Qué navegador estás usando?
Google Chrome v99
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • ¿Qué navegador estás usando?
Google Chrome v99
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
no
• ¿Qué navegador estás usando?
Google Chrome v99
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• ¿Qué acción de juego querías realizar?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
no
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v99
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
no
• ¿Qué navegador estás usando?
Google Chrome v99
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • ¿Qué navegador estás usando?
Google Chrome v99
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
no
• ¿Qué navegador estás usando?
Google Chrome v99
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
This happened in a previous game.
I believe this is how it is supposed to work: When ending the game by swapping tiles to empty the bag, you should still get points from any monuments that would trigger. Similarly if you end the game by taking the last treasure with your 1st action. The turn still plays out.
This is addressed in the Chris Lawson FAQ for Tigris & Euphrates, so hopefully it is official. • ¿Qué navegador estás usando?
Google Chrome v99
Historial de informes
The game ends when either of the following conditions are met:
‡ Only one or two treasures remain on the board at the
end of a player’s turn, or
‡ A player who is attempting to draw a tile is unable to
because the bag is empty.
At this point all players lower their screens. Each player
determines in which sphere they possess the fewest number
of victory points, with each player freely allocating his treasures
to any sphere(s) (see “Treasure Distribution” on page 12).
The player whose lowest sphere has the highest number of
victory points is the winner. In the case of a tie, the tied players
compare their second lowest spheres, and so on. If multiple
tied players are evenly matched in all four spheres, those players
share the victory.
That reads to me as the game ends immediately upon the failed draw, with no further scoring.
If there has been an official errata stating otherwise it could be changed.
Do you have a link to the Chris Lawson FAQ?
Seems there may be no consensus, but here is a thread on the topic. Chris Lawson actually spoke to Knizia about this.
boardgamegeek.com/thread/2697313/ending-game-tile-swap-and-one-implication
Apparently the original German rules only end the game after both actions and end of turn happens, but the English translation is worded as you posted above indicating the game should end immediately. I know the old BGG implementation of T&E would let the turn play out (both actions+monument points) even when you swapped tiles to end the game.
I hesitate to make a change that is contrary to the rules as written in the most recent rulebook, but also don't want to have the game work differently than experienced players expect...
I especially don't want to add a game option that changes scoring at the very end of the game and surprise anyone playing.
I will need to think on this more, and maybe once the game picks up some more steam on this platform make a players group and discuss weird corner cases such as this in said group.
I have been running the the E&T event at WBC for over a decade (boardgamers.org/eventhistory/e&t.html) and have always allowed the second action and monument points if the first action swap exhausted the tile bag, per the FAQ and designer's intent. Back when E&T was on bgg (and earlier on gametableonline), this is how it was implemented.
I expect that all of the top experienced players (online and over the board) would expect the game rules to match the FAQ.
For the Z-man rules reprint, I would think that was likely an oversight or typographical error instead of a deliberate rules change. The sentence to "A player who is attempting to draw a tile is unable to
because the bag is empty" could be clarified with some extra phrasing, but it becomes awkward english.
images.zmangames.com/filer_public/92/3f/923f8aba-72f1-4aa5-9622-d648ad1a9aa7/kn25_rulebook_web.pdf
I appreciate thenmal's sensitivity (“I hesitate to make a change that is contrary to the rules as written in the most recent rulebook, but also don't want to have the game work differently than experienced players expect...”) but it seems that the absence of this option is what puts the most questions about this implementation.
As the game is probably hard to find in many parts of the world, most new owners of the game learn the rules by acquiring a second-hand copy - and these vary from one version/edition/language to another.
Thenmal: "I especially don't want to add a game option that changes scoring at the very end of the game and surprise anyone playing."
I'm not a programmer, but in several BGA games, a small informative bubble appears when you point your cursor at various options. I imagine this could also be implemented here?...
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