#62271: "Retreat towards illegal retreat hex"
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Descripción detallada
-
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. • ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. • ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. • ¿Qué navegador estás usando?
Mozilla v5
-
• ¿Qué acción de juego querías realizar?
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. -
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
Turn 37
i.postimg.cc/0Nd7p26d/invalid-retreat-hexes.png
On the above picture the invalid retreat hexes are marked with red arrows. They were clickable, but I didn't use any in the actual game.
Both hexes are further away from my colonies than the battle hex and are not valid retreat destinations. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
"It [the retreating ship] must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex)."
Full text from the GMT rules below.
5.9.2 Retreat Location: A retreating spaceship must be shifted
to an adjacent hex. The hex may not contain any enemy units (in-
cluding colonies or non-combat units). A retreating ship may not
be shifted into an unexplored system. It must retreat into a hex that
is equally distant or closer to one of its colonies than the hex that
it is retreating from (discounting any colony in the battle hex). If
no legal retreat exists, the ship may not retreat. • ¿Qué navegador estás usando?
Mozilla v5
Historial de informes
Right hex is 3 hexes away from Orion and same for battle hex.
Left hex is 5 hexes away from Prometheus and battle hex is same distance.
Unfortunately I don't see a way to clear it, so sorry for wasting your time.
Sorry, I should rather say that it is not as the players would like.
There is plenty of thread about it on BGG and some bug reports like you on BGA.
You find yourself soluce so you don't make me lose my time :)
Thanks for playing/testing.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
