#63126: "Friendly Robber"
¿Sobre qué es este informe?
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
Por favor, comprueba si ya hay un informe sobre el mismo tema
Si es así, por favor VOTA por este informe. ¡A los informes con más votos se les da PRIORIDAD!
# | Status | Votes | Game | Type | Title | Last update |
---|
Descripción detallada
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v100
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v100
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué navegador estás usando?
Google Chrome v100
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué navegador estás usando?
Google Chrome v100
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v100
• ¿Qué acción de juego querías realizar?
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v100
• ¿En qué etapa de la partida ocurrió el problema (cuál era la instrucción actual del juego)?
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v100
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué navegador estás usando?
Google Chrome v100
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v100
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ¿Qué navegador estás usando?
Google Chrome v100
Historial de informes
It confused me a lot when I met new people playing with that rule, but I adapted
Also it should be possible to play games where it is not wanted, since this is only a house rule and not an official rule.
--- THE FRIENDLY ROBBER ---
What’s going on in the forest of Catan? Strange stories are
coming out of the dark woods of the Black Forest, hinting
that the dreaded robber has disappeared without a trace,
and that a young lad has taken his place. His name is said to
be Rob de Hood, and supposedly he is only taking from rich
travelers. Poor devils are allowed to move on…
-- Duration of the Game: according to scenario
-- Additional Components: none
--- What It Is About
Who hasn’t experienced the frustration of having the robber
moved next to one of your settlements early in the game? Not
only may you lose a resource—the robber blocks crucial
resource production until a “7” is rolled or a knight card is
played. The “Friendly Robber” variant protects you from the
robber until you have more than 2 victory point
---The Rule Change
When a “7” is rolled or a knight card is played, the robber
may not be moved to a terrain hex that is adjacent to a
settlement of a player who only has 2 victory points.
If, because of this rule, the robber has no valid terrain hex to
move to, the robber moves to (or remains on) the desert hex.
In this case, a resource card may not be taken from any player
who only has 2 victory points.
When using this rule, you still lose half of your resource cards
when a “7” is rolled and you have more than 7 resource cards.
--- Tips For Playing This Variant
This variant should always be used when playing with family
members, particularly when children are participating in
the game.
--- Possible Combinations
This variant can be combined with all other T&B variants,
T&B scenarios, and Seafarers scenarios, without rule changes.
NB the >2VP limit applies to visible VP. Hidden VP dev cards do not count, but longest road and largest army do as those are public.
Higher elo players also tend not to block weakest player. The only exception is when you need a specific resource.
Honestly I feel like like it would take away from the strategy, though I am fine with having it as an option for people who want it.
I would suggest: add FR as a optional rule, just like how we can choose certain settings/features like speed, hexes, harbours llevel of competitors, etc. This way you know beforehand what type of game you play and this avoids discussions and annoyances in the chat.
Agregar a este informe
- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.