#67956: "For Space Empires integrated: allow full retreat at game start?"
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v103
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v103
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• ¿Qué acción de juego querías realizar?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v103
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v103
-
• Por favor, describe el problema de visualización. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí. ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • ¿Qué navegador estás usando?
Google Chrome v103
Historial de informes
• Unless specified in a scenario, the conceding player’s ships that
are currently in a weapon arc and within weapon range of an
enemy ship are considered destroyed. This occurs even if a given
enemy weapon group is not fully charged. All other ships outside
of weapon range and arc are considered to have safely retreated
from battle. FTR squadrons still require a surviving friendly CV
to retreat else they are considered destroyed.
Perhaps I could use that.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de pantalla de este error (buena práctica), puedes usar un servicio de hospedaje de imágenes a tu elección (snipboard.io, por ejemplo) para subirla y copiar/pegar el enlace aquí.
