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Informes de Space Empires: 4X
#77110: "Newly built shypyard is not hidden after Econ Phase"
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Sugerencia: en mi opinión, esta idea puede mejorar mucho la implementación del juego
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Revealed units are flipped to hidden side when on an owner's colony.
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Mozilla v5
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6 Dec 2022 16:26 • Lunalol • Se necesita más información para que los desarrolladores puedan reproducir este error:
Spaceships from any players are HIDDEN at START of that player turn, not before.
Rule-book page 7, 5.11 POST COMBAT
"If they start a turn in the same hex as one of their colonies, they may be flipped face down"
Rule-book page 7, 5.11 POST COMBAT
"If they start a turn in the same hex as one of their colonies, they may be flipped face down"
6 Dec 2022 16:45 • tarkalak • Se necesita más información para que los desarrolladores puedan reproducir este error:
This doesn't feel quite right.
My opponent should be able to build his Shipyard as a hidden unit then. And I shouldn't know if he upgraded any technologies on his shipyards or Bases. Technology is only revealed in Combat, so technically the tooltip should show what was last revealed, not what is the actual level.
I have not played instant upgrades so I don't know how it works there.
My opponent should be able to build his Shipyard as a hidden unit then. And I shouldn't know if he upgraded any technologies on his shipyards or Bases. Technology is only revealed in Combat, so technically the tooltip should show what was last revealed, not what is the actual level.
I have not played instant upgrades so I don't know how it works there.
6 Dec 2022 16:51 • tarkalak • Se necesita más información para que los desarrolladores puedan reproducir este error:
Although I am not sure if he upgraded his tactics or not in this case and whether I would have seen that.
9 Dec 2022 21:09 • tarkalak • Se necesita más información para que los desarrolladores puedan reproducir este error:
As a side note, if I mouse over a unit in the log, that fought in an old battle, will I see this ship counter's current stats or the stats it had during the old battle?
9 Dec 2022 23:36 • Lunalol • Se necesita más información para que los desarrolladores puedan reproducir este error:
Logs display old stats (at the time logs is written)
10 Dec 2022 15:58 • Lunalol • Los desarrolladores no lograron reproducir este error:
As (check rulebook), ships are hidden at start of a player turn, they are not hidden at start of eco phase.
So I will say that they is no bug, but I'm not sure.
So I will say that they is no bug, but I'm not sure.
10 Dec 2022 16:55 • tarkalak • Los desarrolladores no lograron reproducir este error:
Yeah, I agree.
Player should have the option to build a Hidden dock as another counter, though. I am not sure if mouse over will show any upgrade bought in the econ phase the SY is visible.
Player should have the option to build a Hidden dock as another counter, though. I am not sure if mouse over will show any upgrade bought in the econ phase the SY is visible.
10 Dec 2022 17:02 • Lunalol • Esta sugerencia aún no ha sido analizada por los desarrolladores:
OK, suggestion : if counters are available, new build units will use a NEW counter if already build units are revealed.If no counters are available, new build units will increment group count of an already build unit.
If units are not revealed, last case is used too.
In any case, after build phase, at player turn, units can be merged (all hidden).
If units are not revealed, last case is used too.
In any case, after build phase, at player turn, units can be merged (all hidden).
27 Feb 2023 18:34 • Galdred • Esta sugerencia aún no ha sido analizada por los desarrolladores:
I think it would be better to always have the option to build a new counter (ie, build 2 SC as 2 counters).
Otherwise, it makes it really obvious when you build fighters (it would also be good to be able to move several counters at the same time for the same reason).
Otherwise, it makes it really obvious when you build fighters (it would also be good to be able to move several counters at the same time for the same reason).
27 Feb 2023 18:59 • Lunalol • Esta sugerencia aún no ha sido analizada por los desarrolladores:
"it would also be good to be able to move several counters at the same time for the same reason"
Do you know this has been around for months?
Do you know this has been around for months?
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- Otro ID de partida / ID de jugada
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