#86291: "Allow peeking in phase B (as an option)"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descripción detallada
-
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v102
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v102
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• ¿Qué navegador estás usando?
Google Chrome v102
-
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• ¿Qué navegador estás usando?
Google Chrome v102
-
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v102
-
• ¿Qué acción de juego querías realizar?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
-
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v102
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v102
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• ¿Qué navegador estás usando?
Google Chrome v102
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
-
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v102
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
First, I'm fully aware that the rule doesn't allow this.
Page 7:
You can take only the top card of a discard pile, and you cannot look through the discard piles.
So we might need clearance from the designer to allow this as an option.
-------------
This being said, looking through comments on BGG, it seems to be a rather common house rule.
More importantly, removing memory elements from a game is a very common adaptation on BGA because of turn-based mode.
You can expect people to remember things in a 30min game that you can't expect them to remember it when playing 1 turn every 2 days...
It pushes people into writing things down or computing the current situation by adding up what's in the log or do a "replay from" etc..
If you can rebuild hidden information via the log or "replay from" then the rule is in a way already broken and we should just display the info so as to put everyone back on the same footing. (Provided that "memory" isn't an quintessential component of the game in which case you probably simply do not allow turn-based mode for that game)
Take for instance what was done for the bags in "Automobiles".
With everything I explained above, I'm not even sure that we need author permission for this. But I fully understand if you feel that you do.
-----------------------
In my opinion, the ideal would be a 3 values option:
- No Peeking allowed
- Peeking allowed
- Peeking allowed in turn-based mode
The point of the 3 option being that it can be set as the chosen option for Arena mode if the gurus want it.
-----
As for the actual implementation, the simplest would probably be that hovering on a discarded card would show all the cards in the stack (from left to right representing cards from bottom to top).
• ¿Qué navegador estás usando?
Google Chrome v102
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