#97826: "Add newly played tree cards at the end of the row as default (grouping tree species as option)"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Mozilla v5
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. • ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. • ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué acción de juego querías realizar?
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
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• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Newly played tree cards are normally added at the end of the row of your trees. But if the new tree is the same species you already played, it is inserted into the row, grouping trees of the same species together.
It took me several games to figure out this exception rule, and I still find it confusing at times. I definitely lost some opportunities because of it. For example, when trying to optimize my forest to get 5 points per fully occupied tree for Beech Marten, I thought: "Didn't I have a tree almost occupied? No, I can't see it, so I didn't." Whereas in fact the tree almost occupied existed and just "jumped" unnoticed into the second row, now covered by my cards in hand.
So I think adding trees at the end of the row should be the default rule, with the option to switch to grouping tree species (which is also useful in some cases) and back to playing order. • ¿Qué navegador estás usando?
Mozilla v5
Historial de informes
I had played 2 trees, the second tree, a Silver Fir, had a polecat on it and was on the right. I then played a Blackthorn bush and wanted to put a butterfly on it. Expecting the newly played bush-tree to be on the right, I clicked the right most tree.
Instead the game decided to put the Blackthorn on the far left and keep the Silver Fir on the far right, which in turn meant I clicked on it and my butterfly got put on the same tree as the polecat. If this game had a revert function this wouldn't be so bad but the game doesn't.
I had played 2 trees, the second tree, a Silver Fir, had a polecat on it and was on the right. I then played a Blackthorn bush and wanted to put a butterfly on it. Expecting the newly played bush-tree to be on the right, I clicked the right most tree.
Instead the game decided to put the Blackthorn on the far left and keep the Silver Fir on the far right, which in turn meant I clicked on it and my butterfly got put on the same tree as the polecat. If this game had a revert function this wouldn't be so bad but the game doesn't.
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- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
