#98758: "Too easy to cheat: disable competitive features"
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Descripción detallada
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• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Mozilla v5
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• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Mozilla v5
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• ¿Qué acción de juego querías realizar?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
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• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
-
• ¿En qué etapa de la partida ocurrió el problema? ¿Cuál era la instrucción actual del juego?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Mozilla v5
-
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • ¿Qué navegador estás usando?
Mozilla v5
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