Tangram City
Hace mucho tiempo, en un hermoso reino del este, una reina convocó a sus urbanistas para que construyeran nuevas y magníficas ciudades para su pueblo. La tradición exige armonía entre el mundo humano y el natural, y la forma rectangular se considera ideal para construir fortificaciones. Los urbanistas se pusieron manos a la obra para construir nuevas ciudades para su reina. ¿Quién construirá la mejor ciudad y será recompensado con todas las riquezas del reino?
En Tangram City, colocas fichas de ciudad en tu tablero utilizando información secreta sobre qué ficha de ciudad aparecerá a continuación. Como las fichas de ciudad son de doble cara, planifica tu disposición teniendo en cuenta el objetivo de la armonía y la forma rectangular. Al final de una ronda, recibes puntos por el rectángulo más grande del tablero y, al final de la partida, puntos extra por la armonía entre los reinos.
· Construye una ciudad grande y armoniosa utilizando fichas de tangram de doble cara
· Planifica con antelación utilizando la información secreta de la que solo tú dispones
Número de jugadores: 1 - 5
Duración de la partida: 14 mn
Complejidad: 2 / 5
Juega Tangram City y 1415 otros juegos en línea.
No es necesaria ninguna descarga - juega directamente desde tu navegador.
Con tus amigos y con miles de jugadores del mundo entero.
Libre.
Juega Tangram City y 1415 otros juegos en línea.
No es necesaria ninguna descarga - juega directamente desde tu navegador.
Con tus amigos y con miles de jugadores del mundo entero.
Libre.
Sumario de reglas
OVERVIEW
The game consists of 6 rounds. The player with the highest score after 6 rounds of scoring plus bonus points wins.
ROUNDS 1 – 5
Deal Cards (4 cards total, according to the number of players):
1 Player
Place 2 cards face up and 2 cards face down in front of you.
2 Players
Deal 1 card to each player and place 1 card face down and 1 card face up in the center of the table.
3 Players
Deal 1 Card to each player and place 1 card face up in the center of the table.
4 Players
Deal 1 card to the player with the start marker, 1 card to the player to his or her left, 1 card to the remaining two players to share (both may look), and place 1 card face up in the center of the table.
5 Players
Deal 1 card to the player with the start marker, 1 card to the two players to his or her right to share (both may look), 1 card to the two players to his or her left to share (both may look), and place 1 card face up in the center of the table.
Play Cards and Place Tiles
Starting with the face up card(s) on the table, each card is played one at a time.
Players select the corresponding tile from their set and place it on their board.
Every player places a tile for every card played (regardless of who plays it).
After all cards have been played (and corresponding tiles placed), each player places one fountain tile (the single small triangle tiles).
Card Order
1. Face Up Cards
2. Face Down Cards (applicable in 1 and 2 player games only)
3. Player with Start Marker’s Card
4. Continue clockwise until the rest of the cards are played
Tile Placement Rules
You May:
· Place the tiles on empty squares
· Rotate and flip the tiles before placing them
· Place the tiles exclusively on your own City Board
· Place tiles adjacent to and not adjacent to other tiles
· Discard a tile rather than placing it
You May Not:
· Overlap or stack the tiles
· Extend them beyond the edge of your City Board
· Move them once the next card has been revealed
· Play a tile that was previously discarded
ROUND 6
Place the three remaining cards of the deck face up on the table. Players place their final three tiles simultaneously.
Once all tiles are placed, each player places a final fountain tile.
End of Round
At the end of each round (including round 6, before assessing bonus points) you score points equal to the number of squares in your largest complete rectangle (for example, a rectangle of 3 x 4 would score 12 points).
For end of round scoring, the tile color does not matter.
Your red balance marker moves according to the number of squares in your city that are built with 2 red triangles. Your green balance marker moves according to green squares.
Squares that are built with one red and one green triangle do not count for either color.
Fountain tiles may count as either color when partnered with a red or green triangle, but not when partnered with another fountain tile.
All cards used this round are discarded. The start marker moves to the player with the highest score (if tied, the start marker stops at the first tied player moving clockwise from its current position).
Bonus Points
After the final round end scoring and balance marker adjustments (following round 6), determine if any bonus points can be scored:
Planning Bonus: 15 pts for a fully built 7x7 city board.
Balance Bonus: Distance between red and green balance markers – 20 pts if no distance, 10 pts for 1-2, 5 pts for 3-4, 0 pts for 5+s for 1-2, 5 pts for 3-4, 0 pts for 5+
