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#30059: "For ARENA rewards count the PEAK of the SCORE instead of the current score"
awaiting: Esta sugerencia aún no ha sido analizada por los desarrolladores
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• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
Idea is instead of the ladder being filtered by current score. Filter it by highest score player had achieved during that season.
Why this would be better?
1. It will prevent "parking" the score.
2. It will incetivize people to play more as they are never afraid of loosing ranking, they just have a chance to improve.
3. By providing greater number of players to be in the pool it's also easier to climb and it's more rewarding to play.
How it should be done?
In the profile present the peak score and sort the ladder by highest score achieved with a current score in the brackest.
Something like:
Player A 1998 (1998)
Player B 1997 (1900)
Player C 1950 (1930)• ¿Qué navegador estás usando?
Google Chrome v87
Historial de informes
14 dic 2020 19:30 •
Wonderful Plays • Esta sugerencia aún no ha sido analizada por los desarrolladores:
15 dic 2020 8:33 • Relevant discussion topic on the forum:
boardgamearena.com/forum/viewtopic.php?f=9&t=18661
boardgamearena.com/forum/viewtopic.php?f=9&t=18661
compte obelète • Esta sugerencia aún no ha sido analizada por los desarrolladores:
31 dic 2020 8:04 • So if i understand, if a tie happens, we gonna use their actual ones to break it, but if is the same again whit their actual, use the average amount of score win, if still a tie, then, simply make the earlier one the winner.
Wonderful Plays • Esta sugerencia aún no ha sido analizada por los desarrolladores:
31 dic 2020 13:29 • In case of a tie I would propose to actually use the current score.
I also believe the ELO has a hidden component. So it's actually like 1684.48 instead of 1684 that is showed, so ties are much less likely than we think.
I also believe the ELO has a hidden component. So it's actually like 1684.48 instead of 1684 that is showed, so ties are much less likely than we think.
Wonderful Plays • Esta sugerencia aún no ha sido analizada por los desarrolladores:
31 dic 2020 15:26 • I made a video talking about this and another suggestion:
www.youtube.com/watch?v=FRQ_rRukeeM
www.youtube.com/watch?v=FRQ_rRukeeM
mumpsimus • Esta sugerencia aún no ha sido analizada por los desarrolladores:
5 ene 2021 9:50 • I don't see that there is a huge problem with parking? If the top player stops playing, they will be overtaken by others, because it's relatively easy to gain points as it is. I think scoring in arena is fine as it is.
ucarts • Esta sugerencia aún no ha sido analizada por los desarrolladores:
6 ene 2021 6:40 • Parking is certainly a valid problem, which is why a lot of systems will decay ratings of players who have not played very many games recently, or hide those players from the list. Using a peak score would work too. I'm not certain which of these solutions is the better approach, but I think either would be an improvement.
For me, I've found that the high volatility (K factor is too large given the low spread of ratings among the playerbase - I can elaborate but do not want to go off topic too much) can cause my rating to be higher than my true skill - at which point playing any further games would likely decrease my rating. I personally switched over to casual games when I made it to the top 20 and will plan do so again this season (well, maybe I'll wait until I'm 1st or 2nd before I park). There definitely wouldn't be a point where I stop playing arena in order to preserve rating if the system used peak rating instead of current rating, since then I'd have nothing to lose by playing more.
As for those who think that a high-skilled player who stops playing will simply be overtaken by people who play more, I would encourage them to look at en.wikipedia.org/wiki/Elo_rating_system
For me, I've found that the high volatility (K factor is too large given the low spread of ratings among the playerbase - I can elaborate but do not want to go off topic too much) can cause my rating to be higher than my true skill - at which point playing any further games would likely decrease my rating. I personally switched over to casual games when I made it to the top 20 and will plan do so again this season (well, maybe I'll wait until I'm 1st or 2nd before I park). There definitely wouldn't be a point where I stop playing arena in order to preserve rating if the system used peak rating instead of current rating, since then I'd have nothing to lose by playing more.
As for those who think that a high-skilled player who stops playing will simply be overtaken by people who play more, I would encourage them to look at en.wikipedia.org/wiki/Elo_rating_system
dschingis27 • Esta sugerencia aún no ha sido analizada por los desarrolladores:
3 sep 2021 23:23 • "2. It will incetivize people to play more as they are never afraid of loosing ranking, they just have a chance to improve."
Not really sure if it would overall incentivize to play more. Yes, you are not afraid of loosing but this part, "they just have a chance to improve" is not entirely true. Very often your peak score will not change at all after a play session, increasing the peak score can get really hard and people might quickly get stuck at a certain ranking and lose interest.
However, it really just needs to be tested out!
Not really sure if it would overall incentivize to play more. Yes, you are not afraid of loosing but this part, "they just have a chance to improve" is not entirely true. Very often your peak score will not change at all after a play session, increasing the peak score can get really hard and people might quickly get stuck at a certain ranking and lose interest.
However, it really just needs to be tested out!
Respublik • Esta sugerencia aún no ha sido analizada por los desarrolladores:
17 ene 2022 3:26 •
27 dic 2022 21:14 • It would increase play anyways if active players aren't parking to protect their score.
Wonderful Plays • Esta sugerencia aún no ha sido analizada por los desarrolladores:
11 jul 2023 16:31 • This is still very much needed, BGA when this is getting implemented?
KongKing123 • Esta sugerencia aún no ha sido analizada por los desarrolladores:
18 feb 2024 10:39 •
8 jul 2024 21:04 • Bump to avoid automatic closure.
BlanketAddict • Esta sugerencia aún no ha sido analizada por los desarrolladores:
7 abr 2025 5:56 • I'm currently top 3 on the ark nova leaderboards right before the season is about to end, and I vouch for this (I think most other top ark nova players agree this is ideal.) It would objectively lower my placement for it to work this way, but I think it is a much better system, and it would make arena much more enjoyable at all levels.
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