#66622: "Notify turn-based players when they can act"
¿Sobre qué es este informe?
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
¿Qué ha pasado? Por favor, selecciona una de las opciones siguientes
Por favor, comprueba si ya hay un informe sobre el mismo tema
Si es así, por favor VOTA por este informe. ¡A los informes con más votos se les da PRIORIDAD!
# | Status | Votes | Game | Type | Title | Last update |
---|
Descripción detallada
• Por favor, copia/pega el mensaje de error que ves en tu pantalla, si hay alguno.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• Por favor, explica lo que querías hacer, lo que hiciste y lo que pasó
• ¿Qué navegador estás usando?
Google Chrome v102
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v102
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué navegador estás usando?
Google Chrome v102
• ¿Qué había en la pantalla cuando se quedó bloqueado? (¿mensaje de error?, ¿pantalla en blanco?, ¿una parte de la interfaz del juego?)
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué navegador estás usando?
Google Chrome v102
• ¿Qué parte de las reglas no se ha respetado en la adaptación de BGA?
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿La infracción de las reglas es visible en la repetición de la partida? Si es así, ¿en qué jugada?
• ¿Qué navegador estás usando?
Google Chrome v102
• ¿Qué acción de juego querías realizar?
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué es lo que trataste de hacer para activar esta acción del juego?
• ¿Qué sucedió cuando lo hiciste (el mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v102
• ¿En qué etapa de la partida ocurrió el problema (cuál era la instrucción actual del juego)?
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué sucedió cuando trataste de hacer una acción de juego (mensaje de error, mensaje en la barra de estado del juego, ...)?
• ¿Qué navegador estás usando?
Google Chrome v102
• Por favor, describe el problema de visualización. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué navegador estás usando?
Google Chrome v102
• Por favor, copia/pega el texto mostrado en inglés en lugar de en tu idioma. Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Está este texto disponible en el sistema de traducción? Si es así, ¿ha sido traducido hace más de 24 horas?
• ¿Qué navegador estás usando?
Google Chrome v102
• Por favor explica tu sugerencia de manera precisa y concisa para que sea lo más fácil posible entender lo que quieres decir.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ¿Qué navegador estás usando?
Google Chrome v102
Historial de informes
Even the configuration options for Catan seem very useful, with options to send alerts if someone is offering or wants a specific type of resource. Obviously in I'm The Boss we're looking for people that are willing to *play* certain cards for our deals, but I think a similar idea for alerts could be helpful here.
Agregar a este informe
- Otro ID de partida / ID de jugada
- ¿Se resolvió el problema al pulsar F5?
- ¿Apareció el problema varias veces? ¿Cada vez? ¿Aleatoriamente?
- Si tienes una captura de este error (buena práctica), puedes usar Imgur.com para subirla y copiar/pegar el enlace aquí.