Taluva
Cuando los poderosos volcanes erupcionan en la isla Taluva, una selva en terrazas emerge desde el Pacífico Sur.
Los peligrosos flujos de lava destruyen las cabañas de aquellos suficientemente temerarios para construir en su camino, mientras que proveen oportunidades a los ingeniosos clanes para erigir templos y torres.
La construcción veloz puede llevar a una victoria anticipada o extinguir los recursos de construcción y forzar la derrota.
¿Crearás la más gloriosa civilización?
Número de jugadores: 2 - 5
Duración de la partida: 17 mn
Complejidad: 2 / 5
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Juega Taluva y 959 otros juegos en línea.
No es necesaria ninguna descarga - juega directamente desde tu navegador.
Con tus amigos y con miles de jugadores del mundo entero.
Gratis.
Sumario de reglas
Quick Help
😡 Account issue? Contact Board Game Arena support regarding ELO, karma, penalties, reputation, etc.
🧊 Slow 3D performance? Not a bug. Taluva uses an older, inefficient 3D technology which does not work well on mobile devices. It is strongly recommend to play on a desktop.
🪲 Other game issue? View and report bugs in Taluva.
Overview
- Players take turns to place volcano tiles and settlements on an island emerging in the South Pacific.
- The first player to build all their buildings of two types wins.
Tile: 3 hexagonal spaces; one
and two other terrain types from: , , , , .Buildings: temples
, towers , and hutsSettlement: a group of one or more buildings of the same colour on adjacent spaces.
Setup
- Each player receives , , and .
- 12 tiles per player are shuffled face-down into a draw pile.
Game play
Tile placement
- A tile is randomly selected.
- Select the space and orientation of .
Expand the landscape
Place the tile touching at least one edge of an existing 1st-level tile.
Volcanic eruption
- Place the on top of an existing .
- Must have in a different direction.
- Must have spaces under both its terrain spaces.
- Any covered are destroyed and remain out of play.
- Cannot destroy , or an entire settlement.
Building placement
Place buildings on empty terrain space(s) of any one terrain type (not
).Build a Hut
- Place on a 1st-level space not adjacent to any of your existing settlements.
Build a Temple
- Place adjacent to one of your existing settlements that occupies at least 3 spaces.
- Existing settlement must not already have a .
Build a Tower
- Place adjacent to one of your existing settlements and on a 3rd-level (or higher) space.
- Existing settlement must not already have a .
Expand a settlement
- Place adjacent to one of your existing settlements on all spaces of that terrain type.
- 1st-level ⇨ , 2nd-level ⇨ , 3rd-level ⇨ etc.
- Cannot build more than available.
Game end
- The first player to build all buildings of two types wins immediately.
- Otherwise the game ends when there are no more tiles to play.
Tiebreaks
- Most
- Most
- Most
BGA tiebreak score = 1000 points /
+ 100 points / + 1 point /